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One of the biggest gripes fans had with Cities: Skylines 2 at launch was the lack of official mod support, though that didn’t stop talented community members from making and publishing very impressive ...
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Official Cities Skylines 2 mod support is finally within touching distance, as Colossal Order and Paradox detail how we'll be able to build, share, and play with mods through the in-built game ...
Cities: Skylines 2 will not have mod support at launch, but Paradox promises that the wait will be worth it. The decision to use a proprietary modding platform called Paradox Mods instead of ...
Cities Skylines 2 mods are going to be one of the defining parts of Paradox and Colossal Order's new city builder. Between changes to roads, services, traffic management, and the blessed roundabouts, ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Mods are considered to be an integral part of the Cities: Skylines experience, but Colossal Order and Paradox Interactive have some interesting ideas about how it will handle them in the sequel. The ...
As Colossal Order continues to spruce up Cities: Skylines 2, one of its big targets is the fine-tuning and launch of its Editor mod creation suite. The developers are working hard to prepare it for ...
The Cities Skylines modding community brings some of the best content outside of vanilla, providing the player with a variety of builds for their worlds. So, now that the sequel has arrived, we’re ...
The developer of Cities Skylines 2 has issued an update on the game, confirming a significant delay to a key feature and the slowdown of patch releases. The city builder, which launched on Steam to a ...
Cities: Skylines was a triumphant revelation when it launched in 2015. At that point, the city-building simulation genre was reeling after a disastrous 2013 SimCity reboot, and the approachable yet ...
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